Reputations

In this area, reputations will be placed in one easy to view location. Due to the fact that requisition of personal equipment is different in this game, so is requisition of war assets. As in the normal rules listed in rights of battle, requisition may be saved by players and placed in a pool. Requisition in this reserve pool may then be used to purchase war assets before or during a mission (depending on the asset). What is changing is that another level is being added: Reputation.

As the game system is being changed to focus more on the tragedy of war, and the personal battles as well as the epic warfare, a greater level of inefficiency and corruption are being inserted. You will find that having a good reputation with whatever faction you choose to request aid from, makes them far more willing to assist as commanded. To reflect having less of a need to pull rank and argue, the requisition cost will be reduced. Note that there are other factors that effect requesting war assets, such as distance and time. A wise kill team would do research and plan ahead before going on mission, as they may find that some aid may require more of a twisting of arms, or may not even be available. To keep track of the opinions that the primary factions present in the reach have toward you, a basic chart will be granted here. An amount of change in cost of assets is given next to each entry.

Imperial Navy Neutral (-)
Imperial Guard Neutral (-)
Mars Disliked (+15)
Officio Assassinorum Neutral (-)
The Inquisition Accepted (-5)
The Blood Talons Neutral (-)
The Dark Angels Avoided (+10)

Reputations

Sacrifice Fletcher